AI Insights · Timothy · June 2024
Q2 2024 iOS Pirate Games Performance in the US
The second quarter of 2024 saw varied performances among the top 5 pirate-themed games on iOS in the US, with downloads and active users fluctuating. Sensor Tower provides a detailed look into these trends.
In the second quarter of 2024, pirate-themed games on iOS showcased a diverse range of user engagement and financial success. Here's a breakdown of how the top 5 games fared during this period, according to Sensor Tower's data.
Sea of Conquest: Pirate War by FunPlus International AG saw its revenue peak at nearly $19K in the last week of May, with a notable dip in mid-April to around $7K. Downloads began strong at around 2K in the first week of April but dropped to a low of 332 in late May. Weekly active users started at 3.6K and reached a high of nearly 5K in mid-June.
Pirate Raid: Caribbean Battle, developed by SayGames LTD, experienced modest revenue, peaking at $186 in mid-May. Downloads showed an upward trend in mid-May with 365, after a starting point of 236 in early April. The weekly active users saw a high of 580 in mid-May, with a general decline toward the end of June.
Go Go Magnet! from Oh BiBi had its revenue decrease to virtually zero by the end of June, with the highest revenue recorded at $308 in early April. The game's downloads dwindled to 1 by the end of June from a starting point of 535 in the first week of April. Active user data for Go Go Magnet! was not provided.
Save The Pirate! Help! Escape! by Volodymyr Bondarenko did not generate revenue in this quarter. However, it maintained a strong user base with weekly active users starting at 6.6K and ending at 5.3K. Downloads saw a rise in late June, reaching 140 from an initial 129 in early April.
For more insights and detailed app performance analytics, visit Sensor Tower, where data is continuously updated to help publishers and developers understand the mobile app ecosystem.